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After 33 thrilling years of bringing you the latest news, reviews, and insights from the ever-evolving world of gaming, it is with a heavy heart that we announce the closure of Game Informer. From the early days of pixelated adventures to today's immersive virtual realms, we've been honored to share this incredible jou
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News
Suliman, Exodus' Bad Boy Companion – Sep 7, 2026
5+ day, 19+ hour ago (272+ words) Awakened animals are essentially larger, smarter, longer-living versions of their standard Earth counterparts. Each has a translator chip so humans can understand them. Suliman is the human representative of a Dynasty that is mostly Awakened, and you need his help…...
NBA 2K27 Review: Double-Edge
2+ day, 20+ hour ago (838+ words) gameinformer.com The NBA 2K series is perpetually the most frustrating sports franchise for me. On one hand, NBA 2K delivers the best gameplay of any sports franchise year after year; truly, its ability to replicate the action of its corresponding sport…...
The Universe of Exodus
2+ week, 4+ day ago (268+ words) Game Informer The Universe of Exodus Over the years, we’ve all grown accustomed to the way successful video game properties tend to proliferate out into an expanded universe. Whether through books, shows, toys, or other categories, it makes sense that…...
Starting the Fight
2+ mon, 3+ week ago (185+ words) Game Informer It may not feel like it now, but Halo was an unlikely success story full of twists and turns. An independent studio working on a real-time strategy game in Chicago was thrust into the spotlight when it was…...
Follow The Creators
4+ mon, 19+ hour ago (153+ words) Game Informer By almost any measure, the business behind games is in turmoil. While the reasons are manifold, there’s no denying the number of out-of-work professionals, studio closures, and surprising cancellations that have become all too commonplace over the last…...
How Exodus Makes Its Choices Matter
2+ day, 19+ hour ago (802+ words) gameinformer.com How Exodus Makes Its Choices Matter The moment one mentions a narrative-driven game, one question springs to the mind of any interested player: Do my choices matter? Video games of all genres are filled with illusory choices meant…...
A Reason To Believe
1+ mon, 3+ week ago (138+ words) Game Informer A Reason To Believe Especially in the tabletop world, ambitious projects commonly pursue the crowdfunding model. It makes sense; with physical components, complex production needs, and an always-uncertain sense of how the community might receive a project, it’s…...
The Soul of Soulslike
2+ mon, 1+ week ago (1337+ words) The action genre’s relationship with difficulty has been complicated. In their earliest stages, action games were often unreasonably demanding, but this was not always by design. These difficulty spikes and trial-and-error sequences were a result of trailblazing developers figuring out…...
A Matter of Time
2+ week, 4+ day ago (340+ words) Game Informer A Matter of Time I am not surprised to see that Archetype Entertainment, a company led by people who used to work at huge triple-A game developers, could make a game like Exodus. Just take one look at…...
Lingering Questions
1+ mon, 3+ week ago (120+ words) Game Informer The Summer of huge video game announcements is behind us, and we learned about plenty of new games, but there are a handful that we learned so little about that we’re not sure if we have anything to…...