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Game Informer

After 33 thrilling years of bringing you the latest news, reviews, and insights from the ever-evolving world of gaming, it is with a heavy heart that we announce the closure of Game Informer. From the early days of pixelated adventures to today's immersive virtual realms, we've been honored to share this incredible jou

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Game Informer
gameinformer.com > feature > 07/03/2026 > the-soul-of-soulslike

The Soul of Soulslike

2+ mon, 1+ week ago   (1337+ words) The action genre’s relationship with difficulty has been complicated. In their earliest stages, action games were often unreasonably demanding, but this was not always by design. These difficulty spikes and trial-and-error sequences were a result of trailblazing developers figuring out…...