Install
After 33 thrilling years of bringing you the latest news, reviews, and insights from the ever-evolving world of gaming, it is with a heavy heart that we announce the closure of Game Informer. From the early days of pixelated adventures to today's immersive virtual realms, we've been honored to share this incredible jou
- 1,101articles · 365d
- 13+ hour agolatest article
- Sep 16, 2025earliest in window
- 93%with images
- 283avg words
- Games2 1,070
- Arts, Culture, Entertainment & Media 1,068
- Games 919
- Computers & Electronics 104
- Arts & Entertainment 37
- Entertainment 22
- Economy, Business & Finance 18
- Internet & Telecom 16
Please confirm you are human
This browser or connection looks automated. Press and continuously hold the control for 3 seconds to enable Google-hosted web results and, when separately allowed, AI-assisted answers.
A successful check enables 100 search requests. Interactive access does not authorize scraping, systematic collection, or reuse of search output.
News
Joy Is Reason Enough
1+ week, 1+ day ago (691+ words) Game Informer Joy Is Reason Enough It’s been a busy year for games so far. A new Nintendo console just launched. I haven’t yet beaten Clair Obscur: Expedition 33 or Doom: The Dark Ages, despite truly loving what I’ve played, and…...
Total War At 40,000 Times Scale
1+ week, 4+ day ago (567+ words) The Total War series has portrayed numerous conflicts, both historical and fantastical, but with Warhammer 40,000, the series launches into a new frontier with space, bolters and psykers in tow. It means a lot of changes for what Total War is,…...
The Conscientious Conclusion
2+ week, 4+ day ago (305+ words) Game Informer “Franchise is McDonald’s, not art,” writer and narrative designer Jonas Kyratzes says when I push him and another The Talos Principle III writer and narrative designer, Verena Kyratzes, on whether this is truly the final game. A narrator…...
A Matter of Time
2+ week, 4+ day ago (340+ words) Game Informer A Matter of Time I am not surprised to see that Archetype Entertainment, a company led by people who used to work at huge triple-A game developers, could make a game like Exodus. Just take one look at…...
Big Walk Review - A Walk To Remember
1+ mon, 1+ week ago (886+ words) Game Informer A Walk To Remember Seeing a game lean as heavily into its core ideas as Big Walk does is rare. Untitled Goose Game studio House House built an experience filled with activities: puzzles, physics, basketball and music, lights…...
The Incident at Galley House Review - A Clever Blast From The Past
1+ mon, 3+ week ago (225+ words) Please note that your choices apply across all our subdomains. Once you give consent, a floating button will appear at the bottom of your screen, allowing you to change or withdraw your consent at any time. We respect your choices…...
Moral Panic Button
2+ mon, 3+ week ago (125+ words) Game Informer There is a button society keeps pressing like a nervous reflex. It is not made of plastic or metal. It’s made of language and fear. Whenever a medium crosses the threshold from niche to mainstream, a social fervor…...
Starting the Fight
2+ mon, 3+ week ago (185+ words) Game Informer It may not feel like it now, but Halo was an unlikely success story full of twists and turns. An independent studio working on a real-time strategy game in Chicago was thrust into the spotlight when it was…...
Call of the Elder Gods Review - Maintaining Sanity
3+ mon, 4+ week ago (517+ words) Game Informer Call of the Elder Gods Review Professor Harry Everhart may have survived the cosmic horror that plagued him while he was trapped on that accursed Pacific island in Call of the Sea, but he still suffers from ominous…...
A New Chapter of Terror
5+ mon, 5+ day ago (209+ words) Game Informer A New Chapter of Terror Even while the broader Cthulhu Mythos has spawned a host of fiction and games over the last century, the distinct Arkham Horror spin-off has a lengthy history as well. The original board game…...